


Musashi is given the blade Fusion, and is charged with the task of obtaining Brave Fencer Musashi's sword – Lumina, the Sword of Luminescence – before the Thirstquencher Army does. Musashi received a sequel in 2005 for the PlayStation 2 under the name of Musashi: Samurai Legend.Ī young boy known as Musashi, reincarnated from the legendary Brave Fencer Musashi who saved the Allucaneet Kingdom from a monster called the Wizard of Darkness 150 years before, is summoned to Allucaneet by its ruler Princess Fillet to save it from the invading Thirstquencher Empire. The game received a positive critical response reviewers praised the graphics in comparison to other similar games of the time, and found the gameplay, especially the action elements, very compelling. The game was a departure from Square's previous role-playing video games, which brought the team several difficulties during development. He searches for the Five Scrolls, which can enhance the powers of his sword, while interacting with people from Allucaneet and a nearby village.ĭevelopment began in early 1997, and was directed by Yoichi Yoshimoto, produced by Yusuke Hirata, and scored by Tsuyoshi Sekito. The story follows Musashi, a young swordsman is summoned to a parallel world to defend the Allucaneet Kingdom from the Thirstquencher Empire. The game involves real-time sword-based combat in a 3D environment it also features segments of voiced over dialogue and role-playing game elements such as a day-night cycle and resting to restore energy. Brave Fencer Musashi ( ブレイヴフェンサー 武蔵伝, Bureivu Fensā Musashiden, "Brave Fencer: The Legend of Musashi") is an action role-playing video game developed and published by Square in 1998 for the PlayStation home console.
